Mac Os X Developer Tools Download

Every iOS, iPadOS, macOS (OS X), tvOS and watchOS developer and non-developer (general public users) are very well aware of Apple Xcode developer toolset, which includes all the required tools, utilities and frameworks to create, develop and build games and applications software for iOS, iPadOS, watchOS, tvOS and macOS (OS X) desktop and mobile operating systems that run on iPhone, iPad, iPod. Additional Downloads. Get the latest beta and older versions of Xcode. To view downloads, simply sign in with your Apple ID. Apple Developer Program membership is not required.

Mandatory tools

In order to compile R for macOS, you will need the following tools:
  • Xcode developer tools from Apple
    Xcode can be obtained from Apple AppStore and the Xcode developer page. Older versions are available in the 'more' section of the Developer pages (Apple developer account necessary).
  • GNU Fortran compiler
    Unfortunately Xcode doesn't contain a Fortran compiler, therefore you will have to install one. We recommend official GNU Fortran binaries from F.X.Coudert. CRAN High-Sierra builds currently use GNU Gortran 8.2 from that page (note that even though compiled for Mojave it is compatible with High Sierra).
    gfortran-8.2-Mojave.dmg (ca. 87MB, GNU Fortran 8.2 from F.X.Coudert)
    SHA256 hash: 81d379231ba5671a5ef1b7832531f53be5a1c651701a61d87e1d877c4f06d369

    This is a copy of GNU Fortran 8.2 build from https://github.com/fxcoudert/gfortran-for-macOS/releases

    Make sure you add /usr/local/gfortran/bin to your PATH in order to use this compiler. This can be done, e.g. by
    export PATH=$PATH:/usr/local/gfortran/bin

NOTE: In order to retain compatibility with native R we recommend using above tools. Although it is possible to compile R using tools from other package managers such as Homebrew, MacPorts or Fink, such binaries are by definition incompatible with macOS native libraries and applications. If you choose one of those package managers, make sure you compile everything using those tools including R and all packages and libraries you intend to use.

Mac Os X Developer Tools Download Windows 7

Mandatory libraries

Old versions of R provided fall-back versions of dependend libraries. This is no longer the case, the following libraries are not present in most recent macOS (or are too old) and have to be installed before R can be compiled:
  • liblzma (aka xz-utils) https://tukaani.org/xz/
  • PCRE2https://www.pcre.org/ built with --disable-jit (JIT is buggy on macOS)
  • bzip2 may need to be installed if the system version is too old
Binaries for the above libraries are available in /libs-4 as well as many others that are useful for R packages (see optional libraries below).

Note that all binaries used by CRAN are built using the recipes system and thus can be trasparently re-built accordingly.

Optional tools and libraries

The following tools and libraries are optional. R can be compiled without them, but they provide additional capabilities to R.
  • LaTeX
    In order to produce documentation, LaTeX is necessary. It can be obtained from several places, for example as a part of MacTeX.
  • GNU readline,
    Although Mac OS X comes with readline-replacement library, it lack some functionality like backward search etc. Therefore many user prefer GNU readline. For macOS 10.13 download see libs-4 on this site (for older OS X verions see libs).
  • PNG, JPEG and TIFF libraries
    If bitmap manipulation libraries are present, R will add graphics device support for those bitmap formats. There are also other package that take advantage of PNG and JPEG, so it is in general a good idea to install them.Again, they are available in /libs-4 (new) and /libs (old).
  • cairo
    R support for cairo graphics can be enabled by installing cario and dependent libraries (also provided in /libs-4).
  • subversion
    If you want to check out R from the SVN repository, you will need subversion. It was included in Xcode 9 and earlier, but is no longer. We are providing a signed binary:
    subversion-1.14.0-darwin15.6.tar.gz(SHA1: 9dab09d6cf608bea6224bdc3ec3e95893e4e9800)
    which works on OS X 10.11 (El Capitan) and higher, is relocatable, i.e., you can put it anywhere you want since it only depends on system libraries.
    (Static build with: apr-1.7.0, apr-util-1.6.1, openssl-1.1.1g, serf-1.3.9, sqlite-3.33.0, subversion-1.14.0)
    This product includes software developed by the OpenSSL Project for use in the OpenSSL Toolkit (http://www.openssl.org/)
(sources for open source software not linked directly)

Old version of this page for much older OS X versions.

Disclaimer

All software is provided 'as is' and any express or implied warranties, including, but but not limited to the implied warranties of merchantability and fitness for a particular purpose are disclaimed. In no event shall the publisher, copyright owner or contributors be liable for any direct, indirect, incidental,special, exemplary, or consequential damages (including, but not limited to, procurement of substitute goods or services; loss of use, data or profits; or business interruption) however caused and on any theory of liability, whether in contract, strict liability, or tort (including negligence or otherwise) arising in any way out of the use of this software, even if advised of the possibility of such damage.

1. Xcode includes everything developers need to create great applications for Mac, iPhone, iPad, Apple TV, and Apple Watch.

2. To test or run applications on an iPhone, iPad, Apple TV, or Apple Watch all you need is a free Apple ID.

Features and Description


Key Features

Latest Version: 12.5.1

  • Licence: Free

  • What does Xcode do? Xcode includes everything developers need to create great applications for Mac, iPhone, iPad, Apple TV, and Apple Watch. Xcode provides developers a unified workflow for user interface design, coding, testing, and debugging. The Xcode IDE combined with the Swift programming language make developing apps easy and fun.Xcode includes the Xcode IDE, Swift and C/C++/Objective-C compilers, Instruments analysis tool, simulators, the latest SDKs, and hundreds of powerful features:Innovative tools help you create great apps• Swift is an intuitive programming language that is safe, fast, and modern• SwiftUI is a revolutionary framework to create user interfaces with a declarative Swift syntax• Playgrounds are a fun way to experiment and interact with Swift code• View debugging shows a 3D stack of all your app's UI view layers at runtime• Split editors in virtually unlimited ways, show previews, or choose an assistant to see related content• Live issues display errors as you type, and Fix-its improve your code with just a click• Source control navigator and service integrations help you manage code across a teamSwiftUI and Interface Builder make it easy to design your interface• SwiftUI uses declarative Swift code that clearly describes your interface• Design canvas graphically builds UI views using the library of controls and modifyers• Preview SwiftUI code or UIKit interfaces in different screen sizes, orientations, and font sizes• SwiftUI code is always in perfect sync with the graphical design canvas and previews• Animations are built using simple commands that describe the action you want to seeProfessional editor and debugger keep your code front and center• Refactoring makes it easy to modify the structure of Swift, Objective-C, C, and C++ code• Open Quickly instantly opens any file within your project• Data tips and Quick Look can inspect a variable by hovering your mouse over code while debuggingInstruments for performance analysis• Compare CPU, disk, memory, and GPU performance as graphical tracks over time• Identify performance bottlenecks, then dive deep into the code to uncover the cause• Analyze your app directly, or sample the entire system with very little overhead• Create custom instruments with unique visualizations to analyze your own code and frameworksTo test or run applications on an iPhone, iPad, Apple TV, or Apple Watch all you need is a free Apple ID. To submit your apps to the App Store you must be a member of the Apple Developer Program. Some features may require Internet access.

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